Each profile is purpose-built for its protocol. We inspect at the application layer, so legitimate player traffic passes through and attack traffic doesn't.
Each filter profile understands the game's packet structure at a deep level. Attack traffic is dropped before it reaches your servers.
Beyond game traffic - if you run VPNs, remote access, or web services alongside your game servers, those are covered too.
We ship new profiles regularly - and build custom ones on request.
Don't see your game or protocol listed? We can develop a filter profile tuned to your specific traffic within days. Reach out and we'll scope it together.
Five years running game servers ourselves. We know which attacks matter and which traffic to never drop.
Always-on filtering. No detection window, no rerouting delay - every packet is inspected from the first one.
Live attack visibility: what's being blocked, how much, and why.
Automatically matches your traffic to the correct filter profile. No manual configuration needed.
Direct line to our network engineers. Enterprise clients get a phone call before they notice an attack.
Automate prefix announcements, manage filter profiles, and pull traffic stats. Built for operators at scale.
Discuss your network scaling needs and DDoS protection strategy with our experienced engineers.